348.Design Tic-Tac-Toe

1 Very Smart

https://leetcode.com/problems/design-tic-tac-toe/discuss/81898/

class TicTacToe {
    private int[] rows;
    private int[] cols;
    private int diagonal;
    private int antiDiagonal;
    /** Initialize your data structure here. */
    public TicTacToe(int n) {
        rows = new int[n];
        cols = new int[n];
    }

    /** Player {player} makes a move at ({row}, {col}).
        @param row The row of the board.
        @param col The column of the board.
        @param player The player, can be either 1 or 2.
        @return The current winning condition, can be either:
                0: No one wins.
                1: Player 1 wins.
                2: Player 2 wins. */
    public int move(int row, int col, int player) {
        int toAdd = player == 1 ? 1 : -1;
        rows[row] += toAdd;
        cols[col] += toAdd;
        if(row == col){
            diagonal += toAdd;
        }
        if(col == (cols.length - row - 1)){
            antiDiagonal += toAdd;
        }
        int size = rows.length;
        if(Math.abs(rows[row]) == size || 
           Math.abs(cols[col]) == size ||
           Math.abs(diagonal) == size ||
           Math.abs(antiDiagonal) == size){
            return player;
        }
        return 0;
    }
}

/**
 * Your TicTacToe object will be instantiated and called as such:
 * TicTacToe obj = new TicTacToe(n);
 * int param_1 = obj.move(row,col,player);
 */

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